JiTTree: A Just-in-Time Compiled Sparse GPU Volume Data Structure

نویسندگان
چکیده

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Code Generation for Just-in-Time Compiled Mobile Collector Agents

This paper describes MGEN/x86, a toolkit that simplifies the process of creating dynamic code generators and just-in-time (JIT) compilers for the x86 series of processor. MGEN produces pattern-matching code generators based on a userdefined sequence of rules and semantic action associated with each rule. MGEN includes a number of useful and interesting features such as a table driven macro comp...

متن کامل

Performance Measurement of Interpreted, Just-in-time Compiled, and Dynamically Compiled Executions

Acknowledgments During the course of my graduate career I have benefited from the help, support, advice and suggestions of a great many people. My thesis advisor, Bart Miller, provided years of technical and professional guidance, advice, and support. I am grateful for all that he has taught me, both as a researcher and as a teacher. I thank my committee members Marvin Solomon and Miron Livny f...

متن کامل

Bacon: A GPU Programming System With Just in Time Specialization

This paper describes Bacon, a data-parallel programming system targeting OpenCL-compatible graphics processors. This system is built upon the existing OpenCL standard in order to make it easier for programmers to write high performance kernels for GPU accelerated applications. The OpenCL C syntax is extended into a new language, Bacon C, intended to make development significantly more convenien...

متن کامل

Real-time Mesh Extraction of Dynamic Volume Data Using GPU

In the paper an algorithm of triangle mesh generation for a full three-dimensional volumetric data is presented. Calculations are performed in real time using graphics processors. The method is very well suited for the visualization of dynamic data, as the calculations use only the current frame data (not including data from previous frames). Due to high performance of the algorithm, it can be ...

متن کامل

GPU-based Dynamic Tubular Grids for Sparse Volume Rendering

Dynamic Tubular Grids (DT-Grids) are designed to encode gridaligned data in level-set simulations. While they are extremely efficient for storing sparse volumetric data, they require logarithmic time for random access. We demonstrate that DT-Grids can be used to efficiently render sparse volumetric data that would otherwise not be able to fit in texture memory. For many real-world biomedical da...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: IEEE Transactions on Visualization and Computer Graphics

سال: 2016

ISSN: 1077-2626

DOI: 10.1109/tvcg.2015.2467331